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Post by bman on Feb 3, 2006 6:03:45 GMT -5
Tremor unsashed
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Post by bman on Feb 3, 2006 6:12:17 GMT -5
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Post by Simulation6 (admin) on Feb 4, 2006 21:05:09 GMT -5
There is something I forgot to add to the priority list... Turning, need that lol...
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Post by Simulation6 (admin) on Feb 5, 2006 20:57:59 GMT -5
Here is sweep And there is some other stuff I have to put on the priority list...
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Post by bman on Feb 6, 2006 0:50:16 GMT -5
New icon for tremor
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Post by Simulation6 (admin) on Feb 6, 2006 16:02:14 GMT -5
Awesome!!!
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Post by bman on Feb 7, 2006 15:29:27 GMT -5
quicky by me,jump punch and jump p.s. first frame of jump punch was inposible ,it was directly to other direction but i can think of en alternative
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Post by bman on Feb 8, 2006 2:23:27 GMT -5
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Post by bman on Feb 8, 2006 7:38:33 GMT -5
some moree
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Post by Simulation6 (admin) on Feb 9, 2006 5:29:17 GMT -5
Here are the two being hits with mask...
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Post by bman on Feb 9, 2006 6:30:54 GMT -5
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Post by bman on Feb 9, 2006 15:55:58 GMT -5
can you count the frames we've done and the frames we have to make?
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Post by Simulation6 (admin) on Feb 9, 2006 17:19:07 GMT -5
Why? We are over half for sure...
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Post by bman on Feb 10, 2006 0:25:23 GMT -5
if theres 400 or somthink how much we've done?
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Post by Simulation6 (admin) on Feb 10, 2006 1:15:14 GMT -5
No, I don't think so, EWAshock said there should be about 150 to 250 sprites...
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Post by Simulation6 (admin) on Feb 10, 2006 4:33:59 GMT -5
Here is run:
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Post by bman on Feb 10, 2006 5:28:42 GMT -5
esta perfecta mente
my only sthingyh sentnce its perfecttttttttttttttttttttt we are done basicccc
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Post by bman on Feb 10, 2006 6:10:14 GMT -5
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Post by Simulation6 (admin) on Feb 11, 2006 17:21:33 GMT -5
Here is Decap:
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Post by Simulation6 (admin) on Feb 13, 2006 12:20:33 GMT -5
was thinking about having everyone take a vacation... Bman seems to agree, but the main reason (might sound selfish) is that I will not be able to make sprites on Febuary 18 - March fourth, because I am going to Florida for 2 weeks... I will still be able to talk post stuff though... I might be able to do sprites, but I am just saying I probably won't. The other reason is that everyone has been working hard to complete Tremor... I suggest, that this weeks main goal is to finishe the throwing, being thrown, and falling sprites, since those last two share some.
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Post by Simulation6 (admin) on Feb 14, 2006 21:33:53 GMT -5
Here is arm decap, I think I am going to do fall, or some more decaps... Bman, can you do throw and being thrown for me?
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Post by Simulation6 (admin) on Feb 17, 2006 19:03:44 GMT -5
I am going on vacation, but I will try to transfer all of the stuff onto a laptop, and maybe I can work from there... I will try to get ICQ for it too.
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Post by Simulation6 (admin) on Feb 19, 2006 7:46:42 GMT -5
It is 7:42 AM (morning) and I am leaving in an hour... I need you to do me a favor bman, can you give me the links to:
interloko's MK Mugen Forum Regular MK Mugen forum
I need to put them on this forum, and need tol access them through the laptop.
Thanks... See you in Florida!
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Post by bman on Feb 21, 2006 1:19:07 GMT -5
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Post by [Mr.Fong] on Feb 24, 2006 17:05:51 GMT -5
What's up dudes, long time no see. Just passing by. Keep up the good work, bman and Sim. Laters
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Post by bman on Mar 2, 2006 5:17:01 GMT -5
Okay after i was quite bord and sick today i decided to make more sprites,dammn i hope ur not making them now sim... anyway: we had 135 sprites? now we have 149 sprites f**k my bad,i didnt count hands decaped,its 153
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Post by Simulation6 (admin) on Mar 2, 2006 10:54:35 GMT -5
Hey, awesome job! I think we had that stretch listed, but never did it. That is the kiss of death stretch, I will fix the list...
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Post by bman on Mar 2, 2006 14:42:24 GMT -5
okay i cant decide this combo or move?
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Post by bman on Mar 3, 2006 6:49:34 GMT -5
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Post by Simulation6 (admin) on Mar 3, 2006 23:23:51 GMT -5
Okay, there is a couple of things I have to say...
I think that that should not be a combo or a move. That should be a throw. He should grab them like that, then continue downward in a circular motion, making it like Sub's throw, only better.
I think the Second pose with one arm is better, but it needs two more frames (look at sub's)...
I like the dust throw idea, but we need to redo it. Remember what I told you about multple colors? Well, if you have the sprite that still has the purple wave, send to me in a little bit. If you don't you might have to redo it. I will try to make it look like dust.
Good work bman, you are on a roll again, now I just have too catch up... I am leaving in 12 hrs, and as I am saying this, it should be 6:22 in the morning where you live, but I might have the laptop with me on the train, so I might be able to talk to you then...
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